/*
 * Game.h
 *
 *  Created on: 4 apr 2010
 *      Author: Andreas
 */

#ifndef GAME_H_
#define GAME_H_

#include <vector>
#include "Level.h"

namespace Single {

class Game {
public:
	Game();
	virtual ~Game();

	Level *getCurrentLevel() { return currentLevel; }


private:
	Level *currentLevel;

};

}

#endif /* GAME_H_ */
